new PIXI.filters.BlurFilterPass (horizontal, strength, quality, resolution, kernelSize) overrides
Name | Type | Attributes | Default | Description |
---|---|---|---|---|
horizontal |
boolean |
Do pass along the x-axis ( |
||
strength |
number |
<optional> |
8 |
The strength of the blur filter. |
quality |
number |
<optional> |
4 |
The quality of the blur filter. |
resolution |
number |
<optional> |
1 |
The resolution of the blur filter. |
kernelSize |
number |
<optional> |
5 |
The kernelSize of the blur filter.Options: 5, 7, 9, 11, 13, 15. |
Extends
Members
Sets the strength of both the blur.
- Default Value:
- 16
Sets the quality of the blur by modifying the number of passes. More passes means higher quaility bluring but the lower the performance.
- Default Value:
- 4
Methods
apply (filterManager, input, output, clearMode) void overrides
Applies the filter.
Name | Type | Description |
---|---|---|
filterManager |
PIXI.FilterSystem |
The manager. |
input |
PIXI.RenderTexture |
The input target. |
output |
PIXI.RenderTexture |
The output target. |
clearMode |
PIXI.CLEAR_MODES |
How to clear |
Inherited Properties
From class PIXI.Filter
autoFit boolean inherited
If enabled, PixiJS will fit the filter area into boundaries for better performance. Switch it off if it does not work for specific shader.
blendMode number inherited
Sets the blendmode of the filter
- Default Value:
- PIXI.BLEND_MODES.NORMAL
enabled boolean inherited
If enabled is true the filter is applied, if false it will not.
legacy boolean inherited
Legacy filters use position and uvs from attributes
padding number inherited
The padding of the filter. Some filters require extra space to breath such as a blur. Increasing this will add extra width and height to the bounds of the object that the filter is applied to.
resolution number inherited
The resolution of the filter. Setting this to be lower will lower the quality but increase the performance of the filter.
state PIXI.State inherited
The WebGL state the filter requires to render
From class PIXI.Shader
program PIXI.Program inherited
Program that the shader uses
uniforms object inherited
Shader uniform values, shortcut for uniformGroup.uniforms