Class: Circle

PIXI. Circle

new PIXI.Circle(x, y, radius)

The Circle object can be used to specify a hit area for displayObjects

Name Type Description
x number

The X coordinate of the center of this circle

y number

The Y coordinate of the center of this circle

radius number

The radius of the circle

Members

radiusnumber

Default Value:
  • 0

typenumber

The type of the object, mainly used to avoid instanceof checks

xnumber

Default Value:
  • 0

ynumber

Default Value:
  • 0

Methods

Creates a clone of this Circle instance

Returns:
Type Description
PIXI.Circle a copy of the Circle

contains(x, y){boolean}

Checks whether the x and y coordinates given are contained within this circle

Name Type Description
x number

The X coordinate of the point to test

y number

The Y coordinate of the point to test

Returns:
Type Description
boolean Whether the x/y coordinates are within this Circle

Returns the framing rectangle of the circle as a Rectangle object

Returns:
Type Description
PIXI.Rectangle the framing rectangle