new PIXI.Circle(x, y, radius)
The Circle object can be used to specify a hit area for displayObjects
Name | Type | Description |
---|---|---|
x |
number |
The X coordinate of the center of this circle |
y |
number |
The Y coordinate of the center of this circle |
radius |
number |
The radius of the circle |
Members
-
radiusnumber
-
- Default Value:
- 0
-
typenumber
-
The type of the object, mainly used to avoid
instanceof
checks -
xnumber
-
- Default Value:
- 0
-
ynumber
-
- Default Value:
- 0
Methods
-
clone(){PIXI.Circle}
-
Creates a clone of this Circle instance
Returns:
Type Description PIXI.Circle a copy of the Circle -
contains(x, y){boolean}
-
Checks whether the x and y coordinates given are contained within this circle
Name Type Description x
number The X coordinate of the point to test
y
number The Y coordinate of the point to test
Returns:
Type Description boolean Whether the x/y coordinates are within this Circle -
getBounds(){PIXI.Rectangle}
-
Returns the framing rectangle of the circle as a Rectangle object
Returns:
Type Description PIXI.Rectangle the framing rectangle