new PIXI.Container()
A Container represents a collection of display objects.
It is the base class of all display objects that act as a container for other objects.
var container = new PIXI.Container();
container.addChild(sprite);
Extends
Members
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alphanumber
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The opacity of the object.
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cacheAsBitmapboolean
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Set this to true if you want this display object to be cached as a bitmap.
This basically takes a snap shot of the display object as it is at that moment. It can provide a performance benefit for complex static displayObjects.
To remove simply set this property to 'false' -
readonlychildrenArray.<PIXI.DisplayObject>
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The array of children of this container.
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filterAreaPIXI.Rectangle
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The area the filter is applied to. This is used as more of an optimisation
rather than figuring out the dimensions of the displayObject each frame you can set this rectangle -
filtersArray.<PIXI.AbstractFilter>
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Sets the filters for the displayObject.
- IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
To remove filters simply set this property to 'null'
- IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
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heightnumber
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The height of the Container, setting this will actually modify the scale to achieve the value set
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Sets a mask for the displayObject. A mask is an object that limits the visibility of an object to the shape of the mask applied to it.
In PIXI a regular mask must be a PIXI.Graphics or a PIXI.Sprite object. This allows for much faster masking in canvas as it utilises shape clipping.
To remove a mask, set this property to null.- TODO
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- For the moment, PIXI.CanvasRenderer doesn't support PIXI.Sprite as mask.
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readonlyparentPIXI.Container
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The display object container that contains this display object.
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pivotPIXI.Point
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The pivot point of the displayObject that it rotates around
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positionPIXI.Point
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The coordinate of the object relative to the local coordinates of the parent.
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renderableboolean
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Can this object be rendered, if false the object will not be drawn but the updateTransform
methods will still be called. -
rotationnumber
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The rotation of the object in radians.
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scalePIXI.Point
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The scale factor of the object.
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skewPIXI.Point
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The skew factor for the object in radians.
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visibleboolean
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The visibility of the object. If false the object will not be drawn, and
the updateTransform function will not be called. -
widthnumber
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The width of the Container, setting this will actually modify the scale to achieve the value set
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readonlyworldAlphanumber
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The multiplied alpha of the displayObject
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readonlyworldTransformPIXI.Matrix
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Current transform of the object based on world (parent) factors
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readonlyworldVisibleboolean
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Indicates if the sprite is globally visible.
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xnumber
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The position of the displayObject on the x axis relative to the local coordinates of the parent.
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ynumber
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The position of the displayObject on the y axis relative to the local coordinates of the parent.
Methods
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addChild(child){PIXI.DisplayObject}
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Adds a child to the container.
You can also add multple items like so: myContainer.addChild(thinkOne, thingTwo, thingThree)
Name Type Description childPIXI.DisplayObject The DisplayObject to add to the container
Returns:
Type Description PIXI.DisplayObject The child that was added. -
addChildAt(child, index){PIXI.DisplayObject}
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Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
Name Type Description childPIXI.DisplayObject The child to add
indexnumber The index to place the child in
Returns:
Type Description PIXI.DisplayObject The child that was added. -
destroy(destroyChildren)
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Destroys the container
Name Type Default Description destroyChildrenboolean false optional if set to true, all the children will have their destroy method called as well
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generateTexture(renderer, resolution, scaleMode){PIXI.Texture}
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Useful function that returns a texture of the display object that can then be used to create sprites
This can be quite useful if your displayObject is static / complicated and needs to be reused multiple times.Name Type Description rendererPIXI.CanvasRenderer | PIXI.WebGLRenderer The renderer used to generate the texture.
resolutionnumber The resolution of the texture being generated
scaleModenumber See PIXI.SCALE_MODES for possible values
Returns:
Type Description PIXI.Texture a texture of the display object -
getBounds(){PIXI.Rectangle}
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Retrieves the bounds of the Container as a rectangle. The bounds calculation takes all visible children into consideration.
Returns:
Type Description PIXI.Rectangle The rectangular bounding area -
getChildAt(index){PIXI.DisplayObject}
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Returns the child at the specified index
Name Type Description indexnumber The index to get the child at
Returns:
Type Description PIXI.DisplayObject The child at the given index, if any. -
getChildIndex(child){number}
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Returns the index position of a child DisplayObject instance
Name Type Description childPIXI.DisplayObject The DisplayObject instance to identify
Returns:
Type Description number The index position of the child display object to identify -
getLocalBounds(){PIXI.Rectangle}
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Retrieves the non-global local bounds of the Container as a rectangle.
The calculation takes all visible children into consideration.Returns:
Type Description PIXI.Rectangle The rectangular bounding area -
removeChild(child){PIXI.DisplayObject}
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Removes a child from the container.
Name Type Description childPIXI.DisplayObject The DisplayObject to remove
Returns:
Type Description PIXI.DisplayObject The child that was removed. -
removeChildAt(index){PIXI.DisplayObject}
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Removes a child from the specified index position.
Name Type Description indexnumber The index to get the child from
Returns:
Type Description PIXI.DisplayObject The child that was removed. -
removeChildren(beginIndex, endIndex)
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Removes all children from this container that are within the begin and end indexes.
Name Type Description beginIndexnumber The beginning position. Default value is 0.
endIndexnumber The ending position. Default value is size of the container.
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renderCanvas(renderer)
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Renders the object using the Canvas renderer
Name Type Description rendererPIXI.CanvasRenderer The renderer
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renderWebGL(renderer)
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Renders the object using the WebGL renderer
Name Type Description rendererPIXI.WebGLRenderer The renderer
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setChildIndex(child, index)
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Changes the position of an existing child in the display object container
Name Type Description childPIXI.DisplayObject The child DisplayObject instance for which you want to change the index number
indexnumber The resulting index number for the child display object
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inherited setParent(container){Container}
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Set the parent Container of this DisplayObject
Name Type Description containerContainer The Container to add this DisplayObject to
Returns:
Type Description Container The Container that this DisplayObject was added to -
inherited setTransform(x, y, scaleX, scaleY, rotation, skewX, skewY, pivotX, pivotY){PIXI.DisplayObject}
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Convenience function to set the postion, scale, skew and pivot at once.
Name Type Default Description xnumber 0 optional The X position
ynumber 0 optional The Y position
scaleXnumber 1 optional The X scale value
scaleYnumber 1 optional The Y scale value
rotationnumber 0 optional The rotation
skewXnumber 0 optional The X skew value
skewYnumber 0 optional The Y skew value
pivotXnumber 0 optional The X pivot value
pivotYnumber 0 optional The Y pivot value
Returns:
Type Description PIXI.DisplayObject -
swapChildren(child, child2)
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Swaps the position of 2 Display Objects within this container.
Name Type Description childPIXI.DisplayObject child2PIXI.DisplayObject -
inherited toGlobal(position){PIXI.Point}
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Calculates the global position of the display object
Name Type Description positionPIXI.Point The world origin to calculate from
Returns:
Type Description PIXI.Point A point object representing the position of this object -
inherited toLocal(position, from, point){PIXI.Point}
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Calculates the local position of the display object relative to another point
Name Type Description positionPIXI.Point The world origin to calculate from
fromPIXI.DisplayObject optional The DisplayObject to calculate the global position from
pointPIXI.Point optional A Point object in which to store the value, optional (otherwise will create a new Point)
Returns:
Type Description PIXI.Point A point object representing the position of this object