Class: VideoBaseTexture

PIXI. VideoBaseTexture

new PIXI.VideoBaseTexture(source, scaleMode)

A texture of a [playing] Video.

Video base textures mimic Pixi BaseTexture.from.... method in their creation process.

This can be used in several ways, such as:

var texture = PIXI.VideoBaseTexture.fromUrl('http://mydomain.com/video.mp4');

var texture = PIXI.VideoBaseTexture.fromUrl({ src: 'http://mydomain.com/video.mp4', mime: 'video/mp4' });

var texture = PIXI.VideoBaseTexture.fromUrls(['/video.webm', '/video.mp4']);

var texture = PIXI.VideoBaseTexture.fromUrls([
    { src: '/video.webm', mime: 'video/webm' },
    { src: '/video.mp4', mime: 'video/mp4' }
]);

See the "deus" demo.

Name Type Description
source HTMLVideoElement
scaleMode number optional

See PIXI.SCALE_MODES for possible values

Extends

Members

autoUpdateboolean

Should the base texture automatically update itself, set to true by default

Default Value:
  • true

readonlyhasLoadedboolean

Set to true once the base texture has successfully loaded.

This is never true if the underlying source fails to load or has no texture data.

readonlyheightnumber

The height of the base texture set when the image has loaded

imageUrlstring

readonlyisLoadingboolean

Set to true if the source is currently loading.

If an Image source is loading the 'loaded' or 'error' event will be
dispatched when the operation ends. An underyling source that is
immediately-available bypasses loading entirely.

mipmapboolean

Set this to true if a mipmap of this texture needs to be generated. This value needs to be set before the texture is used
Also the texture must be a power of two size to work

premultipliedAlphaboolean

Controls if RGB channels should be pre-multiplied by Alpha (WebGL only)
All blend modes, and shaders written for default value. Change it on your own risk.

Default Value:
  • true

readonlyrealHeightnumber

Used to store the actual height of the source of this texture

readonlyrealWidthnumber

Used to store the actual width of the source of this texture

resolutionnumber

The Resolution of the texture.

scaleModenumber

The scale mode to apply when scaling this texture

Default Value:
  • PIXI.SCALE_MODES.DEFAULT
See:

readonlysourceImage Canvas

The image source that is used to create the texture.

TODO: Make this a setter that calls loadSource();

readonlywidthnumber

The width of the base texture set when the image has loaded

Methods

staticPIXI.VideoBaseTexture.fromUrl(videoSrc, scaleMode){PIXI.VideoBaseTexture}

Helper function that creates a new BaseTexture based on the given video element.
This BaseTexture can then be used to create a texture

Name Type Description
videoSrc string | object | Array.<string> | Array.<object>

The URL(s) for the video.

Name Type Description
src string optional

One of the source urls for the video

mime string optional

The mimetype of the video (e.g. 'video/mp4'). If not specified
the url's extension will be used as the second part of the mime type.

scaleMode number

See PIXI.SCALE_MODES for possible values

Returns:
Type Description
PIXI.VideoBaseTexture

staticPIXI.VideoBaseTexture.fromVideo(video, scaleMode){PIXI.VideoBaseTexture}

Mimic Pixi BaseTexture.from.... method.

Name Type Description
video HTMLVideoElement
scaleMode number

See PIXI.SCALE_MODES for possible values

Returns:
Type Description
PIXI.VideoBaseTexture

Destroys this texture

Frees the texture from WebGL memory without destroying this texture object.
This means you can still use the texture later which will upload it to GPU
memory again.

inherited protectedloadSource(source)

Load a source.

If the source is not-immediately-available, such as an image that needs to be
downloaded, then the 'loaded' or 'error' event will be dispatched in the future
and hasLoaded will remain false after this call.

The logic state after calling loadSource directly or indirectly (eg. fromImage, new BaseTexture) is:

if (texture.hasLoaded)

{
// texture ready for use
} else if (texture.isLoading)
{
// listen to 'loaded' and/or 'error' events on texture
} else {
// not loading, not going to load UNLESS the source is reloaded
// (it may still make sense to listen to the events)
}

Name Type Description
source Image | Canvas

the source object of the texture.

Updates the texture on all the webgl renderers, this also assumes the src has changed.

Fires:
  • event:update

inherited updateSourceImage(newSrc)

Changes the source image of the texture.
The original source must be an Image element.

Name Type Description
newSrc string

the path of the image