new PIXI.mesh.Rope(texture, points)
The rope allows you to draw a texture across several points and them manipulate these points
for (var i = 0; i < 20; i++) {
points.push(new PIXI.Point(i * 50, 0));
};
var rope = new PIXI.Rope(PIXI.Texture.fromImage("snake.png"), points);
Name | Type | Description |
---|---|---|
texture |
PIXI.Texture |
The texture to use on the rope. |
points |
Array.<PIXI.Point> |
An array of PIXI.Point objects to construct this rope. |
Extends
Members
-
alphanumber
-
The opacity of the object.
-
blendModenumber
-
The blend mode to be applied to the sprite. Set to
PIXI.BLEND_MODES.NORMAL
to remove any blend mode.- Default Value:
- PIXI.BLEND_MODES.NORMAL
- See:
-
cacheAsBitmapboolean
-
Set this to true if you want this display object to be cached as a bitmap.
This basically takes a snap shot of the display object as it is at that moment. It can provide a performance benefit for complex static displayObjects.
To remove simply set this property to 'false' -
canvasPaddingnumber
-
Triangles in canvas mode are automatically antialiased, use this value to force triangles to overlap a bit with each other.
-
readonlychildrenArray.<PIXI.DisplayObject>
-
The array of children of this container.
-
dirtyboolean
-
Whether the Mesh is dirty or not
-
drawModenumber
-
The way the Mesh should be drawn, can be any of the PIXI.mesh.Mesh.DRAW_MODES consts
-
filterAreaPIXI.Rectangle
-
The area the filter is applied to. This is used as more of an optimisation
rather than figuring out the dimensions of the displayObject each frame you can set this rectangle -
filtersArray.<PIXI.AbstractFilter>
-
Sets the filters for the displayObject.
- IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
To remove filters simply set this property to 'null'
- IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
-
heightnumber
-
The height of the Container, setting this will actually modify the scale to achieve the value set
-
Sets a mask for the displayObject. A mask is an object that limits the visibility of an object to the shape of the mask applied to it.
In PIXI a regular mask must be a PIXI.Graphics or a PIXI.Sprite object. This allows for much faster masking in canvas as it utilises shape clipping.
To remove a mask, set this property to null.- TODO
-
- For the moment, PIXI.CanvasRenderer doesn't support PIXI.Sprite as mask.
-
readonlyparentPIXI.Container
-
The display object container that contains this display object.
-
pivotPIXI.Point
-
The pivot point of the displayObject that it rotates around
-
positionPIXI.Point
-
The coordinate of the object relative to the local coordinates of the parent.
-
renderableboolean
-
Can this object be rendered, if false the object will not be drawn but the updateTransform
methods will still be called. -
rotationnumber
-
The rotation of the object in radians.
-
scalePIXI.Point
-
The scale factor of the object.
-
shaderPIXI.Shader
-
The default shader that is used if a mesh doesn't have a more specific one.
-
skewPIXI.Point
-
The skew factor for the object in radians.
-
texturePIXI.Texture
-
The texture that the sprite is using
-
uvsFloat32Array
-
The Uvs of the Mesh
-
verticesFloat32Array
-
An array of vertices
-
visibleboolean
-
The visibility of the object. If false the object will not be drawn, and
the updateTransform function will not be called. -
widthnumber
-
The width of the Container, setting this will actually modify the scale to achieve the value set
-
readonlyworldAlphanumber
-
The multiplied alpha of the displayObject
-
readonlyworldTransformPIXI.Matrix
-
Current transform of the object based on world (parent) factors
-
readonlyworldVisibleboolean
-
Indicates if the sprite is globally visible.
-
xnumber
-
The position of the displayObject on the x axis relative to the local coordinates of the parent.
-
ynumber
-
The position of the displayObject on the y axis relative to the local coordinates of the parent.
Methods
-
inherited addChild(child){PIXI.DisplayObject}
-
Adds a child to the container.
You can also add multple items like so: myContainer.addChild(thinkOne, thingTwo, thingThree)
Name Type Description child
PIXI.DisplayObject The DisplayObject to add to the container
Returns:
Type Description PIXI.DisplayObject The child that was added. -
inherited addChildAt(child, index){PIXI.DisplayObject}
-
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
Name Type Description child
PIXI.DisplayObject The child to add
index
number The index to place the child in
Returns:
Type Description PIXI.DisplayObject The child that was added. -
inherited containsPoint(point){boolean}
-
Tests if a point is inside this mesh. Works only for TRIANGLE_MESH
Name Type Description point
PIXI.Point the point to test
Returns:
Type Description boolean the result of the test -
inherited destroy(destroyChildren)
-
Destroys the container
Name Type Default Description destroyChildren
boolean false optional if set to true, all the children will have their destroy method called as well
-
inherited generateTexture(renderer, resolution, scaleMode){PIXI.Texture}
-
Useful function that returns a texture of the display object that can then be used to create sprites
This can be quite useful if your displayObject is static / complicated and needs to be reused multiple times.Name Type Description renderer
PIXI.CanvasRenderer | PIXI.WebGLRenderer The renderer used to generate the texture.
resolution
number The resolution of the texture being generated
scaleMode
number See PIXI.SCALE_MODES for possible values
Returns:
Type Description PIXI.Texture a texture of the display object -
inherited getBounds(matrix){PIXI.Rectangle}
-
Returns the bounds of the mesh as a rectangle. The bounds calculation takes the worldTransform into account.
Name Type Description matrix
PIXI.Matrix the transformation matrix of the sprite
Returns:
Type Description PIXI.Rectangle the framing rectangle -
inherited getChildAt(index){PIXI.DisplayObject}
-
Returns the child at the specified index
Name Type Description index
number The index to get the child at
Returns:
Type Description PIXI.DisplayObject The child at the given index, if any. -
inherited getChildIndex(child){number}
-
Returns the index position of a child DisplayObject instance
Name Type Description child
PIXI.DisplayObject The DisplayObject instance to identify
Returns:
Type Description number The index position of the child display object to identify -
inherited getLocalBounds(){PIXI.Rectangle}
-
Retrieves the non-global local bounds of the Container as a rectangle.
The calculation takes all visible children into consideration.Returns:
Type Description PIXI.Rectangle The rectangular bounding area -
refresh()
-
Refreshes
-
inherited removeChild(child){PIXI.DisplayObject}
-
Removes a child from the container.
Name Type Description child
PIXI.DisplayObject The DisplayObject to remove
Returns:
Type Description PIXI.DisplayObject The child that was removed. -
inherited removeChildAt(index){PIXI.DisplayObject}
-
Removes a child from the specified index position.
Name Type Description index
number The index to get the child from
Returns:
Type Description PIXI.DisplayObject The child that was removed. -
inherited removeChildren(beginIndex, endIndex)
-
Removes all children from this container that are within the begin and end indexes.
Name Type Description beginIndex
number The beginning position. Default value is 0.
endIndex
number The ending position. Default value is size of the container.
-
inherited renderCanvas(renderer)
-
Renders the object using the Canvas renderer
Name Type Description renderer
PIXI.CanvasRenderer The renderer
-
inherited renderWebGL(renderer)
-
Renders the object using the WebGL renderer
Name Type Description renderer
PIXI.WebGLRenderer The renderer
-
inherited setChildIndex(child, index)
-
Changes the position of an existing child in the display object container
Name Type Description child
PIXI.DisplayObject The child DisplayObject instance for which you want to change the index number
index
number The resulting index number for the child display object
-
inherited setParent(container){Container}
-
Set the parent Container of this DisplayObject
Name Type Description container
Container The Container to add this DisplayObject to
Returns:
Type Description Container The Container that this DisplayObject was added to -
inherited setTransform(x, y, scaleX, scaleY, rotation, skewX, skewY, pivotX, pivotY){PIXI.DisplayObject}
-
Convenience function to set the postion, scale, skew and pivot at once.
Name Type Default Description x
number 0 optional The X position
y
number 0 optional The Y position
scaleX
number 1 optional The X scale value
scaleY
number 1 optional The Y scale value
rotation
number 0 optional The rotation
skewX
number 0 optional The X skew value
skewY
number 0 optional The Y skew value
pivotX
number 0 optional The X pivot value
pivotY
number 0 optional The Y pivot value
Returns:
Type Description PIXI.DisplayObject -
inherited swapChildren(child, child2)
-
Swaps the position of 2 Display Objects within this container.
Name Type Description child
PIXI.DisplayObject child2
PIXI.DisplayObject -
inherited toGlobal(position){PIXI.Point}
-
Calculates the global position of the display object
Name Type Description position
PIXI.Point The world origin to calculate from
Returns:
Type Description PIXI.Point A point object representing the position of this object -
inherited toLocal(position, from, point){PIXI.Point}
-
Calculates the local position of the display object relative to another point
Name Type Description position
PIXI.Point The world origin to calculate from
from
PIXI.DisplayObject optional The DisplayObject to calculate the global position from
point
PIXI.Point optional A Point object in which to store the value, optional (otherwise will create a new Point)
Returns:
Type Description PIXI.Point A point object representing the position of this object