new PIXI.Text(text, style)
A Text Object will create a line or multiple lines of text. To split a line you can use '\n' in your text string,
or add a wordWrap property set to true and and wordWrapWidth property with a value in the style object.
A Text can be created directly from a string and a style object
var text = new PIXI.Text('This is a pixi text',{font : '24px Arial', fill : 0xff1010, align : 'center'});
Name | Type | Description | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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text |
string |
The copy that you would like the text to display |
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style |
object |
optional
The style parameters
|
Extends
Members
-
alphanumber
-
The opacity of the object.
-
anchorPIXI.Point
-
The anchor sets the origin point of the texture.
The default is 0,0 this means the texture's origin is the top left
Setting the anchor to 0.5,0.5 means the texture's origin is centered
Setting the anchor to 1,1 would mean the texture's origin point will be the bottom right corner -
blendModenumber
-
The blend mode to be applied to the sprite. Apply a value of
PIXI.BLEND_MODES.NORMAL
to reset the blend mode.- Default Value:
- PIXI.BLEND_MODES.NORMAL
- See:
-
cacheAsBitmapboolean
-
Set this to true if you want this display object to be cached as a bitmap.
This basically takes a snap shot of the display object as it is at that moment. It can provide a performance benefit for complex static displayObjects.
To remove simply set this property to 'false' -
cachedTintnumber
-
An internal cached value of the tint.
- Default Value:
- 0xFFFFFF
-
canvasHTMLCanvasElement
-
The canvas element that everything is drawn to
-
readonlychildrenArray.<PIXI.DisplayObject>
-
The array of children of this container.
-
contextHTMLCanvasElement
-
The canvas 2d context that everything is drawn with
-
filterAreaPIXI.Rectangle
-
The area the filter is applied to. This is used as more of an optimisation
rather than figuring out the dimensions of the displayObject each frame you can set this rectangle -
filtersArray.<PIXI.AbstractFilter>
-
Sets the filters for the displayObject.
- IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
To remove filters simply set this property to 'null'
- IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
-
heightnumber
-
The height of the Text, setting this will actually modify the scale to achieve the value set
-
Sets a mask for the displayObject. A mask is an object that limits the visibility of an object to the shape of the mask applied to it.
In PIXI a regular mask must be a PIXI.Graphics or a PIXI.Sprite object. This allows for much faster masking in canvas as it utilises shape clipping.
To remove a mask, set this property to null.- TODO
-
- For the moment, PIXI.CanvasRenderer doesn't support PIXI.Sprite as mask.
-
readonlyparentPIXI.Container
-
The display object container that contains this display object.
-
pivotPIXI.Point
-
The pivot point of the displayObject that it rotates around
-
positionPIXI.Point
-
The coordinate of the object relative to the local coordinates of the parent.
-
renderableboolean
-
Can this object be rendered, if false the object will not be drawn but the updateTransform
methods will still be called. -
resolutionnumber
-
The resolution of the canvas.
-
rotationnumber
-
The rotation of the object in radians.
-
scalePIXI.Point
-
The scale factor of the object.
-
The shader that will be used to render the sprite. Set to null to remove a current shader.
-
skewPIXI.Point
-
The skew factor for the object in radians.
-
style
-
Set the style of the text
-
text
-
Set the copy for the text object. To split a line you can use '\n'.
-
texturePIXI.Texture
-
The texture that the sprite is using
-
tintnumber
-
The tint applied to the sprite. This is a hex value. A value of 0xFFFFFF will remove any tint effect.
- Default Value:
- 0xFFFFFF
-
visibleboolean
-
The visibility of the object. If false the object will not be drawn, and
the updateTransform function will not be called. -
widthnumber
-
The width of the Text, setting this will actually modify the scale to achieve the value set
-
readonlyworldAlphanumber
-
The multiplied alpha of the displayObject
-
readonlyworldTransformPIXI.Matrix
-
Current transform of the object based on world (parent) factors
-
readonlyworldVisibleboolean
-
Indicates if the sprite is globally visible.
-
xnumber
-
The position of the displayObject on the x axis relative to the local coordinates of the parent.
-
ynumber
-
The position of the displayObject on the y axis relative to the local coordinates of the parent.
Methods
-
inherited addChild(child){PIXI.DisplayObject}
-
Adds a child to the container.
You can also add multple items like so: myContainer.addChild(thinkOne, thingTwo, thingThree)
Name Type Description child
PIXI.DisplayObject The DisplayObject to add to the container
Returns:
Type Description PIXI.DisplayObject The child that was added. -
inherited addChildAt(child, index){PIXI.DisplayObject}
-
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
Name Type Description child
PIXI.DisplayObject The child to add
index
number The index to place the child in
Returns:
Type Description PIXI.DisplayObject The child that was added. -
inherited containsPoint(point){boolean}
-
Tests if a point is inside this sprite
Name Type Description point
PIXI.Point the point to test
Returns:
Type Description boolean the result of the test -
destroy(destroyBaseTexture)
-
Destroys this text object.
Name Type Default Description destroyBaseTexture
boolean true optional whether to destroy the base texture as well
-
inherited generateTexture(renderer, resolution, scaleMode){PIXI.Texture}
-
Useful function that returns a texture of the display object that can then be used to create sprites
This can be quite useful if your displayObject is static / complicated and needs to be reused multiple times.Name Type Description renderer
PIXI.CanvasRenderer | PIXI.WebGLRenderer The renderer used to generate the texture.
resolution
number The resolution of the texture being generated
scaleMode
number See PIXI.SCALE_MODES for possible values
Returns:
Type Description PIXI.Texture a texture of the display object -
getBounds(matrix){PIXI.Rectangle}
-
Returns the bounds of the Text as a rectangle. The bounds calculation takes the worldTransform into account.
Name Type Description matrix
PIXI.Matrix the transformation matrix of the Text
Returns:
Type Description PIXI.Rectangle the framing rectangle -
inherited getChildAt(index){PIXI.DisplayObject}
-
Returns the child at the specified index
Name Type Description index
number The index to get the child at
Returns:
Type Description PIXI.DisplayObject The child at the given index, if any. -
inherited getChildIndex(child){number}
-
Returns the index position of a child DisplayObject instance
Name Type Description child
PIXI.DisplayObject The DisplayObject instance to identify
Returns:
Type Description number The index position of the child display object to identify -
inherited getLocalBounds()
-
Gets the local bounds of the sprite object.
-
inherited removeChild(child){PIXI.DisplayObject}
-
Removes a child from the container.
Name Type Description child
PIXI.DisplayObject The DisplayObject to remove
Returns:
Type Description PIXI.DisplayObject The child that was removed. -
inherited removeChildAt(index){PIXI.DisplayObject}
-
Removes a child from the specified index position.
Name Type Description index
number The index to get the child from
Returns:
Type Description PIXI.DisplayObject The child that was removed. -
inherited removeChildren(beginIndex, endIndex)
-
Removes all children from this container that are within the begin and end indexes.
Name Type Description beginIndex
number The beginning position. Default value is 0.
endIndex
number The ending position. Default value is size of the container.
-
inherited renderCanvas(renderer)
-
Renders the object using the Canvas renderer
Name Type Description renderer
PIXI.CanvasRenderer The renderer
-
renderWebGL(renderer)
-
Renders the object using the WebGL renderer
Name Type Description renderer
PIXI.WebGLRenderer -
inherited setChildIndex(child, index)
-
Changes the position of an existing child in the display object container
Name Type Description child
PIXI.DisplayObject The child DisplayObject instance for which you want to change the index number
index
number The resulting index number for the child display object
-
inherited setParent(container){Container}
-
Set the parent Container of this DisplayObject
Name Type Description container
Container The Container to add this DisplayObject to
Returns:
Type Description Container The Container that this DisplayObject was added to -
setStyle()
-
- Deprecated
- since version 3.0.0
- See:
-
setText()
-
- Deprecated
- since version 3.0.0
- See:
-
inherited setTransform(x, y, scaleX, scaleY, rotation, skewX, skewY, pivotX, pivotY){PIXI.DisplayObject}
-
Convenience function to set the postion, scale, skew and pivot at once.
Name Type Default Description x
number 0 optional The X position
y
number 0 optional The Y position
scaleX
number 1 optional The X scale value
scaleY
number 1 optional The Y scale value
rotation
number 0 optional The rotation
skewX
number 0 optional The X skew value
skewY
number 0 optional The Y skew value
pivotX
number 0 optional The X pivot value
pivotY
number 0 optional The Y pivot value
Returns:
Type Description PIXI.DisplayObject -
inherited swapChildren(child, child2)
-
Swaps the position of 2 Display Objects within this container.
Name Type Description child
PIXI.DisplayObject child2
PIXI.DisplayObject -
inherited toGlobal(position){PIXI.Point}
-
Calculates the global position of the display object
Name Type Description position
PIXI.Point The world origin to calculate from
Returns:
Type Description PIXI.Point A point object representing the position of this object -
inherited toLocal(position, from, point){PIXI.Point}
-
Calculates the local position of the display object relative to another point
Name Type Description position
PIXI.Point The world origin to calculate from
from
PIXI.DisplayObject optional The DisplayObject to calculate the global position from
point
PIXI.Point optional A Point object in which to store the value, optional (otherwise will create a new Point)
Returns:
Type Description PIXI.Point A point object representing the position of this object