Class: Texture

PIXI. Texture

new PIXI.Texture(baseTexture, frame, crop, trim, rotate)

A texture stores the information that represents an image or part of an image. It cannot be added
to the display list directly. Instead use it as the texture for a Sprite. If no frame is provided then the whole image is used.

You can directly create a texture from an image and then reuse it multiple times like this :

var texture = PIXI.Texture.fromImage('assets/image.png');
var sprite1 = new PIXI.Sprite(texture);
var sprite2 = new PIXI.Sprite(texture);
Name Type Description
baseTexture PIXI.BaseTexture

The base texture source to create the texture from

frame PIXI.Rectangle optional

The rectangle frame of the texture to show

crop PIXI.Rectangle optional

The area of original texture

trim PIXI.Rectangle optional

Trimmed texture rectangle

rotate number optional

indicates how the texture was rotated by texture packer. See PIXI.GroupD8

Members

static,constantPIXI.Texture.EMPTY

An empty texture, used often to not have to create multiple empty textures.

baseTexturePIXI.BaseTexture

The base texture that this texture uses.

This is the area of the BaseTexture image to actually copy to the Canvas / WebGL when rendering,
irrespective of the actual frame size or placement (which can be influenced by trimmed texture atlases)

The frame specifies the region of the base texture that this texture uses.

heightnumber

The height of the Texture in pixels.

noFrameboolean

Does this Texture have any frame data assigned to it?

requiresUpdateboolean

This will let a renderer know that a texture has been updated (used mainly for webGL uv updates)

The texture trim data.

validboolean

This will let the renderer know if the texture is valid. If it's not then it cannot be rendered.

widthnumber

The width of the Texture in pixels.

Methods

staticPIXI.Texture.addTextureToCache(texture, id)

Adds a texture to the global utils.TextureCache. This cache is shared across the whole PIXI object.

Name Type Description
texture PIXI.Texture

The Texture to add to the cache.

id string

The id that the texture will be stored against.

staticPIXI.Texture.fromCanvas(canvas, scaleMode){PIXI.Texture}

Helper function that creates a new Texture based on the given canvas element.

Name Type Description
canvas Canvas

The canvas element source of the texture

scaleMode number

See PIXI.SCALE_MODES for possible values

Returns:
Type Description
PIXI.Texture

staticPIXI.Texture.fromFrame(frameId){PIXI.Texture}

Helper function that creates a sprite that will contain a texture from the TextureCache based on the frameId
The frame ids are created when a Texture packer file has been loaded

Name Type Description
frameId string

The frame Id of the texture in the cache

Returns:
Type Description
PIXI.Texture The newly created texture

staticPIXI.Texture.fromImage(imageUrl, crossorigin, scaleMode){PIXI.Texture}

Helper function that creates a Texture object from the given image url.
If the image is not in the texture cache it will be created and loaded.

Name Type Description
imageUrl string

The image url of the texture

crossorigin boolean

Whether requests should be treated as crossorigin

scaleMode number

See PIXI.SCALE_MODES for possible values

Returns:
Type Description
PIXI.Texture The newly created texture

staticPIXI.Texture.fromVideo(video, scaleMode){PIXI.Texture}

Helper function that creates a new Texture based on the given video element.

Name Type Description
video HTMLVideoElement
scaleMode number

See PIXI.SCALE_MODES for possible values

Returns:
Type Description
PIXI.Texture A Texture

staticPIXI.Texture.fromVideoUrl(videoUrl, scaleMode){PIXI.Texture}

Helper function that creates a new Texture based on the video url.

Name Type Description
videoUrl string
scaleMode number

See PIXI.SCALE_MODES for possible values

Returns:
Type Description
PIXI.Texture A Texture

staticPIXI.Texture.removeTextureFromCache(id){PIXI.Texture}

Remove a texture from the global utils.TextureCache.

Name Type Description
id string

The id of the texture to be removed

Returns:
Type Description
PIXI.Texture The texture that was removed

Creates a new texture object that acts the same as this one.

Returns:
Type Description
PIXI.Texture

destroy(destroyBase)

Destroys this texture

Name Type Default Description
destroyBase boolean false optional

Whether to destroy the base texture as well

setFrame()

Deprecated
  • since version 3.0.0
    See:

    Updates this texture on the gpu.