Class: FXAAFilter

PIXI. FXAAFilter

Basic FXAA implementation based on the code on geeks3d.com with the
modification that the texture2DLod stuff was removed since it's
unsupported by WebGL.

--
From:
https://github.com/mitsuhiko/webgl-meincraft

Extends

Members

paddingnumber

The extra padding that the filter might need

uniformsobject

The uniforms as an object

Methods

applyFilter(renderer, input, output)

Applies the filter

Name Type Description
renderer PIXI.WebGLRenderer

The renderer to retrieve the filter from

input PIXI.RenderTarget
output PIXI.RenderTarget

Grabs a shader from the current renderer

Name Type Description
renderer PIXI.WebGLRenderer

The renderer to retrieve the shader from

Syncs a uniform between the class object and the shaders.