new PIXI.extras.TilingSprite(texture, width, height)
A tiling sprite is a fast way of rendering a tiling image
| Name | Type | Description |
|---|---|---|
texture |
Texture |
the texture of the tiling sprite |
width |
number |
the width of the tiling sprite |
height |
number |
the height of the tiling sprite |
Extends
Members
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alphanumber
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The opacity of the object.
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anchorPIXI.Point
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The anchor sets the origin point of the texture.
The default is 0,0 this means the texture's origin is the top left
Setting the anchor to 0.5,0.5 means the texture's origin is centered
Setting the anchor to 1,1 would mean the texture's origin point will be the bottom right corner -
blendModenumber
-
The blend mode to be applied to the sprite. Apply a value of
PIXI.BLEND_MODES.NORMALto reset the blend mode.- Default Value:
- PIXI.BLEND_MODES.NORMAL
- See:
-
cacheAsBitmapboolean
-
Set this to true if you want this display object to be cached as a bitmap.
This basically takes a snap shot of the display object as it is at that moment. It can provide a performance benefit for complex static displayObjects.
To remove simply set this property to 'false' -
cachedTintnumber
-
An internal cached value of the tint.
- Default Value:
- 0xFFFFFF
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readonlychildrenArray.<PIXI.DisplayObject>
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The array of children of this container.
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filterAreaPIXI.Rectangle
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The area the filter is applied to. This is used as more of an optimisation
rather than figuring out the dimensions of the displayObject each frame you can set this rectangle -
filtersArray.<PIXI.AbstractFilter>
-
Sets the filters for the displayObject.
- IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
To remove filters simply set this property to 'null'
- IMPORTANT: This is a webGL only feature and will be ignored by the canvas renderer.
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heightnumber
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The height of the TilingSprite, setting this will actually modify the scale to achieve the value set
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Sets a mask for the displayObject. A mask is an object that limits the visibility of an object to the shape of the mask applied to it.
In PIXI a regular mask must be a PIXI.Graphics or a PIXI.Sprite object. This allows for much faster masking in canvas as it utilises shape clipping.
To remove a mask, set this property to null.- TODO
-
- For the moment, PIXI.CanvasRenderer doesn't support PIXI.Sprite as mask.
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readonlyparentPIXI.Container
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The display object container that contains this display object.
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pivotPIXI.Point
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The pivot point of the displayObject that it rotates around
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positionPIXI.Point
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The coordinate of the object relative to the local coordinates of the parent.
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renderableboolean
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Can this object be rendered, if false the object will not be drawn but the updateTransform
methods will still be called. -
rotationnumber
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The rotation of the object in radians.
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scalePIXI.Point
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The scale factor of the object.
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The shader that will be used to render the sprite. Set to null to remove a current shader.
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skewPIXI.Point
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The skew factor for the object in radians.
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texturePIXI.Texture
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The texture that the sprite is using
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tilePositionPIXI.Point
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The offset position of the image that is being tiled
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tileScalePIXI.Point
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The scaling of the image that is being tiled
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tintnumber
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The tint applied to the sprite. This is a hex value. A value of 0xFFFFFF will remove any tint effect.
- Default Value:
- 0xFFFFFF
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visibleboolean
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The visibility of the object. If false the object will not be drawn, and
the updateTransform function will not be called. -
widthnumber
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The width of the sprite, setting this will actually modify the scale to achieve the value set
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readonlyworldAlphanumber
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The multiplied alpha of the displayObject
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readonlyworldTransformPIXI.Matrix
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Current transform of the object based on world (parent) factors
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readonlyworldVisibleboolean
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Indicates if the sprite is globally visible.
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xnumber
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The position of the displayObject on the x axis relative to the local coordinates of the parent.
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ynumber
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The position of the displayObject on the y axis relative to the local coordinates of the parent.
Methods
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staticPIXI.extras.TilingSprite.fromFrame(frameId, width, height){PIXI.extras.TilingSprite}
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Helper function that creates a tiling sprite that will use a texture from the TextureCache based on the frameId
The frame ids are created when a Texture packer file has been loadedName Type Description frameIdstring The frame Id of the texture in the cache
widthnumber the width of the tiling sprite
heightnumber the height of the tiling sprite
Returns:
Type Description PIXI.extras.TilingSprite A new TilingSprite using a texture from the texture cache matching the frameId -
staticPIXI.extras.TilingSprite.fromImage(imageId, width, height, crossorigin, scaleMode){PIXI.extras.TilingSprite}
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Helper function that creates a sprite that will contain a texture based on an image url
If the image is not in the texture cache it will be loadedName Type Default Description imageIdstring The image url of the texture
widthnumber the width of the tiling sprite
heightnumber the height of the tiling sprite
crossoriginboolean (auto) optional if you want to specify the cross-origin parameter
scaleModenumber PIXI.SCALE_MODES.DEFAULT optional if you want to specify the scale mode, see PIXI.SCALE_MODES for possible values
Returns:
Type Description PIXI.extras.TilingSprite A new TilingSprite using a texture from the texture cache matching the image id -
inherited addChild(child){PIXI.DisplayObject}
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Adds a child to the container.
You can also add multple items like so: myContainer.addChild(thinkOne, thingTwo, thingThree)
Name Type Description childPIXI.DisplayObject The DisplayObject to add to the container
Returns:
Type Description PIXI.DisplayObject The child that was added. -
inherited addChildAt(child, index){PIXI.DisplayObject}
-
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
Name Type Description childPIXI.DisplayObject The child to add
indexnumber The index to place the child in
Returns:
Type Description PIXI.DisplayObject The child that was added. -
containsPoint(point)
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Checks if a point is inside this tiling sprite
Name Type Description pointPIXI.Point the point to check
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destroy()
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Destroys this tiling sprite
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inherited generateTexture(renderer, resolution, scaleMode){PIXI.Texture}
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Useful function that returns a texture of the display object that can then be used to create sprites
This can be quite useful if your displayObject is static / complicated and needs to be reused multiple times.Name Type Description rendererPIXI.CanvasRenderer | PIXI.WebGLRenderer The renderer used to generate the texture.
resolutionnumber The resolution of the texture being generated
scaleModenumber See PIXI.SCALE_MODES for possible values
Returns:
Type Description PIXI.Texture a texture of the display object -
getBounds(){PIXI.Rectangle}
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Returns the framing rectangle of the sprite as a Rectangle object
Returns:
Type Description PIXI.Rectangle the framing rectangle -
inherited getChildAt(index){PIXI.DisplayObject}
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Returns the child at the specified index
Name Type Description indexnumber The index to get the child at
Returns:
Type Description PIXI.DisplayObject The child at the given index, if any. -
inherited getChildIndex(child){number}
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Returns the index position of a child DisplayObject instance
Name Type Description childPIXI.DisplayObject The DisplayObject instance to identify
Returns:
Type Description number The index position of the child display object to identify -
inherited getLocalBounds()
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Gets the local bounds of the sprite object.
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inherited removeChild(child){PIXI.DisplayObject}
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Removes a child from the container.
Name Type Description childPIXI.DisplayObject The DisplayObject to remove
Returns:
Type Description PIXI.DisplayObject The child that was removed. -
inherited removeChildAt(index){PIXI.DisplayObject}
-
Removes a child from the specified index position.
Name Type Description indexnumber The index to get the child from
Returns:
Type Description PIXI.DisplayObject The child that was removed. -
inherited removeChildren(beginIndex, endIndex)
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Removes all children from this container that are within the begin and end indexes.
Name Type Description beginIndexnumber The beginning position. Default value is 0.
endIndexnumber The ending position. Default value is size of the container.
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inherited renderCanvas(renderer)
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Renders the object using the Canvas renderer
Name Type Description rendererPIXI.CanvasRenderer The renderer
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inherited renderWebGL(renderer)
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Renders the object using the WebGL renderer
Name Type Description rendererPIXI.WebGLRenderer The renderer
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inherited setChildIndex(child, index)
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Changes the position of an existing child in the display object container
Name Type Description childPIXI.DisplayObject The child DisplayObject instance for which you want to change the index number
indexnumber The resulting index number for the child display object
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inherited setParent(container){Container}
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Set the parent Container of this DisplayObject
Name Type Description containerContainer The Container to add this DisplayObject to
Returns:
Type Description Container The Container that this DisplayObject was added to -
inherited setTransform(x, y, scaleX, scaleY, rotation, skewX, skewY, pivotX, pivotY){PIXI.DisplayObject}
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Convenience function to set the postion, scale, skew and pivot at once.
Name Type Default Description xnumber 0 optional The X position
ynumber 0 optional The Y position
scaleXnumber 1 optional The X scale value
scaleYnumber 1 optional The Y scale value
rotationnumber 0 optional The rotation
skewXnumber 0 optional The X skew value
skewYnumber 0 optional The Y skew value
pivotXnumber 0 optional The X pivot value
pivotYnumber 0 optional The Y pivot value
Returns:
Type Description PIXI.DisplayObject -
inherited swapChildren(child, child2)
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Swaps the position of 2 Display Objects within this container.
Name Type Description childPIXI.DisplayObject child2PIXI.DisplayObject -
inherited toGlobal(position){PIXI.Point}
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Calculates the global position of the display object
Name Type Description positionPIXI.Point The world origin to calculate from
Returns:
Type Description PIXI.Point A point object representing the position of this object -
inherited toLocal(position, from, point){PIXI.Point}
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Calculates the local position of the display object relative to another point
Name Type Description positionPIXI.Point The world origin to calculate from
fromPIXI.DisplayObject optional The DisplayObject to calculate the global position from
pointPIXI.Point optional A Point object in which to store the value, optional (otherwise will create a new Point)
Returns:
Type Description PIXI.Point A point object representing the position of this object