var BaseTexture = require('./BaseTexture'),
utils = require('../utils');
/**
* A texture of a [playing] Video.
*
* Video base textures mimic Pixi BaseTexture.from.... method in their creation process.
*
* This can be used in several ways, such as:
*
* ```js
* var texture = PIXI.VideoBaseTexture.fromUrl('http://mydomain.com/video.mp4');
*
* var texture = PIXI.VideoBaseTexture.fromUrl({ src: 'http://mydomain.com/video.mp4', mime: 'video/mp4' });
*
* var texture = PIXI.VideoBaseTexture.fromUrls(['/video.webm', '/video.mp4']);
*
* var texture = PIXI.VideoBaseTexture.fromUrls([
* { src: '/video.webm', mime: 'video/webm' },
* { src: '/video.mp4', mime: 'video/mp4' }
* ]);
* ```
*
* See the ["deus" demo](http://www.goodboydigital.com/pixijs/examples/deus/).
*
* @class
* @extends PIXI.BaseTexture
* @memberof PIXI
* @param source {HTMLVideoElement}
* @param [scaleMode] {number} See {@link PIXI.SCALE_MODES} for possible values
*/
function VideoBaseTexture(source, scaleMode)
{
if (!source)
{
throw new Error('No video source element specified.');
}
// hook in here to check if video is already available.
// BaseTexture looks for a source.complete boolean, plus width & height.
if ((source.readyState === source.HAVE_ENOUGH_DATA || source.readyState === source.HAVE_FUTURE_DATA) && source.width && source.height)
{
source.complete = true;
}
BaseTexture.call(this, source, scaleMode);
/**
* Should the base texture automatically update itself, set to true by default
*
* @member {boolean}
* @default true
*/
this.autoUpdate = false;
this._onUpdate = this._onUpdate.bind(this);
this._onCanPlay = this._onCanPlay.bind(this);
if (!source.complete)
{
source.addEventListener('canplay', this._onCanPlay);
source.addEventListener('canplaythrough', this._onCanPlay);
// started playing..
source.addEventListener('play', this._onPlayStart.bind(this));
source.addEventListener('pause', this._onPlayStop.bind(this));
}
this.__loaded = false;
}
VideoBaseTexture.prototype = Object.create(BaseTexture.prototype);
VideoBaseTexture.prototype.constructor = VideoBaseTexture;
module.exports = VideoBaseTexture;
/**
* The internal update loop of the video base texture, only runs when autoUpdate is set to true
*
* @private
*/
VideoBaseTexture.prototype._onUpdate = function ()
{
if (this.autoUpdate)
{
window.requestAnimationFrame(this._onUpdate);
this.update();
}
};
/**
* Runs the update loop when the video is ready to play
*
* @private
*/
VideoBaseTexture.prototype._onPlayStart = function ()
{
if (!this.autoUpdate)
{
window.requestAnimationFrame(this._onUpdate);
this.autoUpdate = true;
}
};
/**
* Fired when a pause event is triggered, stops the update loop
*
* @private
*/
VideoBaseTexture.prototype._onPlayStop = function ()
{
this.autoUpdate = false;
};
/**
* Fired when the video is loaded and ready to play
*
* @private
*/
VideoBaseTexture.prototype._onCanPlay = function ()
{
this.hasLoaded = true;
if (this.source)
{
this.source.removeEventListener('canplay', this._onCanPlay);
this.source.removeEventListener('canplaythrough', this._onCanPlay);
this.width = this.source.videoWidth;
this.height = this.source.videoHeight;
this.source.play();
// prevent multiple loaded dispatches..
if (!this.__loaded)
{
this.__loaded = true;
this.emit('loaded', this);
}
}
};
/**
* Destroys this texture
*
*/
VideoBaseTexture.prototype.destroy = function ()
{
if (this.source && this.source._pixiId)
{
delete utils.BaseTextureCache[ this.source._pixiId ];
delete this.source._pixiId;
}
BaseTexture.prototype.destroy.call(this);
};
/**
* Mimic Pixi BaseTexture.from.... method.
*
* @static
* @param video {HTMLVideoElement}
* @param scaleMode {number} See {@link PIXI.SCALE_MODES} for possible values
* @return {PIXI.VideoBaseTexture}
*/
VideoBaseTexture.fromVideo = function (video, scaleMode)
{
if (!video._pixiId)
{
video._pixiId = 'video_' + utils.uid();
}
var baseTexture = utils.BaseTextureCache[video._pixiId];
if (!baseTexture)
{
baseTexture = new VideoBaseTexture(video, scaleMode);
utils.BaseTextureCache[ video._pixiId ] = baseTexture;
}
return baseTexture;
};
/**
* Helper function that creates a new BaseTexture based on the given video element.
* This BaseTexture can then be used to create a texture
*
* @static
* @param videoSrc {string|object|string[]|object[]} The URL(s) for the video.
* @param [videoSrc.src] {string} One of the source urls for the video
* @param [videoSrc.mime] {string} The mimetype of the video (e.g. 'video/mp4'). If not specified
* the url's extension will be used as the second part of the mime type.
* @param scaleMode {number} See {@link PIXI.SCALE_MODES} for possible values
* @return {PIXI.VideoBaseTexture}
*/
VideoBaseTexture.fromUrl = function (videoSrc, scaleMode)
{
var video = document.createElement('video');
// array of objects or strings
if (Array.isArray(videoSrc))
{
for (var i = 0; i < videoSrc.length; ++i)
{
video.appendChild(createSource(videoSrc[i].src || videoSrc[i], videoSrc[i].mime));
}
}
// single object or string
else
{
video.appendChild(createSource(videoSrc.src || videoSrc, videoSrc.mime));
}
video.load();
video.play();
return VideoBaseTexture.fromVideo(video, scaleMode);
};
VideoBaseTexture.fromUrls = VideoBaseTexture.fromUrl;
function createSource(path, type)
{
if (!type)
{
type = 'video/' + path.substr(path.lastIndexOf('.') + 1);
}
var source = document.createElement('source');
source.src = path;
source.type = type;
return source;
}