var CONST = require('../../const');
/**
* The Rounded Rectangle object is an area that has nice rounded corners, as indicated by its top-left corner point (x, y) and by its width and its height and its radius.
*
* @class
* @memberof PIXI
* @param x {number} The X coordinate of the upper-left corner of the rounded rectangle
* @param y {number} The Y coordinate of the upper-left corner of the rounded rectangle
* @param width {number} The overall width of this rounded rectangle
* @param height {number} The overall height of this rounded rectangle
* @param radius {number} Controls the radius of the rounded corners
*/
function RoundedRectangle(x, y, width, height, radius)
{
/**
* @member {number}
* @default 0
*/
this.x = x || 0;
/**
* @member {number}
* @default 0
*/
this.y = y || 0;
/**
* @member {number}
* @default 0
*/
this.width = width || 0;
/**
* @member {number}
* @default 0
*/
this.height = height || 0;
/**
* @member {number}
* @default 20
*/
this.radius = radius || 20;
/**
* The type of the object, mainly used to avoid `instanceof` checks
*
* @member {number}
*/
this.type = CONST.SHAPES.RREC;
}
RoundedRectangle.prototype.constructor = RoundedRectangle;
module.exports = RoundedRectangle;
/**
* Creates a clone of this Rounded Rectangle
*
* @return {PIXI.RoundedRectangle} a copy of the rounded rectangle
*/
RoundedRectangle.prototype.clone = function ()
{
return new RoundedRectangle(this.x, this.y, this.width, this.height, this.radius);
};
/**
* Checks whether the x and y coordinates given are contained within this Rounded Rectangle
*
* @param x {number} The X coordinate of the point to test
* @param y {number} The Y coordinate of the point to test
* @return {boolean} Whether the x/y coordinates are within this Rounded Rectangle
*/
RoundedRectangle.prototype.contains = function (x, y)
{
if (this.width <= 0 || this.height <= 0)
{
return false;
}
if (x >= this.x && x <= this.x + this.width)
{
if (y >= this.y && y <= this.y + this.height)
{
return true;
}
}
return false;
};